These are two character animations i created last year, the models were provided by Chris Wyatt.
This first animation was viewed by Ed hooks and a free lance character animator, James Finley.
The main feedback i got was that his gestures at the start werent easily readable. My intent was that the woman was using the crystal ball before her, and then began speaking. Throughout this animation i 'over gesticulate' as Ed Hooks put it. People dont constantly move when they talk, and it was suggested that i think about holding poses a little more.
In this second animation, poses are held, but there still too many too varied to make it appear convinsing. These are both things i wish to tackle in my upcoming animations
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